New 16bit SNES-style track!

A couple of months ago the director of an RPG I’m writing the soundtrack for pitched an idea he had for a future game he wants to make. It is to be an RPG in a classic 16bit, Super Nintendo style. Although the game isn’t even in production yet, I decided to write a track using only authentic SNES sounds as a way to practice that style. This was a lot of fun to write and I hope we actually end up making this game. I’d love to write an entire soundtrack using only SNES sounds!

The track is called “Through the Bitslum!”. It has the feel of a slum district of an RPG city to me. Take a listen to here:

“Through the Bitslum!”

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